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animus_ooc2013-09-28 03:37 pm
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Entry tags:
Event: Quarantine; Part 4
Downstairs
There's nothing new to note until Saturday--by this point, floor 100 is clear, but floor 101 remains stubborn, and the dormitory levels still remain blocked entirely. Finally, though, Riki announces the results of the recording work over loudspeaker:
"Looks like there's been a bit of a psychoradiation leak. Nothing major--no one up there should be dead--but it can have some odd effects on that area. You're going to need to clear a path for the worker units in an emergency staircase. Be careful and don't work in the area for more than an hour or two at a time."
A door has appeared, apparently out of thin air, on floor 101. The rubble will have to be cleared a bit to open it, but it leads to a side staircase that goes up into dormitory floor five. It's completely blocked with debris, and no superhuman abilities work here, but it should be able to be cleared in a day or two. Unfortunately, the psychoradiation has spread into this side area...
Anyone clearing rubble from the emergency staircase should post here.
Upstairs
There's another delivery of sparse supplies via the small elevator: five more bottles of water, five nutrition bars, and a salve that will heal minor to moderate wounds at an accelerated but not immediate rate. There is enough salve to treat three minor wounds or one moderate wound. Instructions are written on the jar the salve comes in.
Unfortunately, the strangeness of their surroundings has only gotten worse. Anyone trapped upstairs will see flashes of stark white hospital rooms and children that live within them. Sometimes they'll be convinced they can see guards and doctors of all sorts wandering by, although at other times they'll know they're just looking at a solid door. They can hear it, though, constantly--all the sounds of an impossibly high-tech medical facility, except with an ominous air unusual even for hospitals.
From somewhere, a child will whisper "be quiet, okay?" If your character speaks above a whisper at any time, or makes noise louder than that, please post here.
There's nothing new to note until Saturday--by this point, floor 100 is clear, but floor 101 remains stubborn, and the dormitory levels still remain blocked entirely. Finally, though, Riki announces the results of the recording work over loudspeaker:
"Looks like there's been a bit of a psychoradiation leak. Nothing major--no one up there should be dead--but it can have some odd effects on that area. You're going to need to clear a path for the worker units in an emergency staircase. Be careful and don't work in the area for more than an hour or two at a time."
A door has appeared, apparently out of thin air, on floor 101. The rubble will have to be cleared a bit to open it, but it leads to a side staircase that goes up into dormitory floor five. It's completely blocked with debris, and no superhuman abilities work here, but it should be able to be cleared in a day or two. Unfortunately, the psychoradiation has spread into this side area...
Anyone clearing rubble from the emergency staircase should post here.
Upstairs
There's another delivery of sparse supplies via the small elevator: five more bottles of water, five nutrition bars, and a salve that will heal minor to moderate wounds at an accelerated but not immediate rate. There is enough salve to treat three minor wounds or one moderate wound. Instructions are written on the jar the salve comes in.
Unfortunately, the strangeness of their surroundings has only gotten worse. Anyone trapped upstairs will see flashes of stark white hospital rooms and children that live within them. Sometimes they'll be convinced they can see guards and doctors of all sorts wandering by, although at other times they'll know they're just looking at a solid door. They can hear it, though, constantly--all the sounds of an impossibly high-tech medical facility, except with an ominous air unusual even for hospitals.
From somewhere, a child will whisper "be quiet, okay?" If your character speaks above a whisper at any time, or makes noise louder than that, please post here.
QUESTIONS
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ROOM 5-14 MuNS ARE FLL OF QuESTIONS SORRY
And if he does decide to let her, what would it taste like?
I'd assume awful but...(no subject)
CLEARING EMERGENCY STAIRCASE
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HIT ME(no subject)
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... Unless/until shit starts getting super weird, then he may back off for a longer period of time.
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Re: CLEARING EMERGENCY STAIRCASE
He wants to get his friends out but, jeez, he's not stupid enough to ignore what Riki has to say about psychoradiation(no subject)
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Next will be 3:00-4:30ish, and last will be 7:15-9:00pm.
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He thinks they should listen to Riki but welp can't let everyone else do all the work!
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Re: CLEARING EMERGENCY STAIRCASE
He'll probably try to ignore weird stuff unless it gets TOO weird.
Then he'll go hide in a lounge.(no subject)
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But he'll fail miserably because once freaky shit starts happening, he won't be going anywhere near the rescue efforts again. You mofos can drive yourselves crazy, he'll be down in the cafeteria drowning himself in wine to forget whatever it is he sees.
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Re: CLEARING EMERGENCY STAIRCASE
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ROOMS
Re: ROOMS
Edit: uh, 5-12, middayish?
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5-14
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1-17
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5-12
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5-10
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5-14
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5-03
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5-03
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5-01
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3-03
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3-03
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5-02
Re: 5-02
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5-14
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5-02
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5-10
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3-03
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5-11
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5-14
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5-02
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5-01 aka MURDER ROOM
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5-16
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5-16 late as a late thing
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