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animus_ooc2013-10-20 10:11 am
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Entry tags:
Event: If You Don't; Part One
The plastic bowl and the note are not there before 6:30 AM - characters who woke before that time won't see them until they return. But any time after 6:30, the note will be able to be picked up and read.
Reading the note in its entirety will make a character feel like they must go and gather candy; they won't know quite why, but there will be a nagging feeling at the back of their minds like they ought to. A particularly stubborn character will be able to keep themselves from doing so with varying effects during the days that follow - on the first day it will be merely a slightly annoying feeling that they're forgetting to do something, but with each passing day the feeling will progress more and more towards full-blown paranoia and a sense of overwhelming dread that if they don't start looking, something terrible will happen. This feeling will go away when they have placed at least one piece of candy that they have gathered in their bowl.
Similarly, reading the note will give a character the feeling that they must put whatever candy they stock up on in the bowls - they are still free not to, of course, but if they hoard it elsewhere they'll have a nagging feeling that there's something they've forgotten throughout the week which will only go away once they've put some or all of their candy into the bowl. This feeling is much easier to ignore than the resulting paranoia from not gathering candy, however.
When a character sets out with the intention to search for candy, they will begin to notice that the candy is scattered about the floors of the Tower. It will be easy enough to pick up one or two pieces in passing as they go about their days, but they will have a nagging feeling that if they look more thoroughly, they will be able to "stock up" - though they will not be able to explain how they know this, or why they are compelled to look.
Characters will have six full days to scour the Tower: The 20th, the 21st, the 22nd, the 23rd, the 24th, and the 25th.
On the 20th, they will be able to search 15 floors before they stop perceiving candy. After they have searched 15 floors, they will not notice candy no matter where else they go - even if they are accompanying someone else who has not yet searched 15 floors and is still seeing candy.
On the 21st, they will be able to search 12 floors before they stop perceiving candy.
On the 22nd, they will be able to search 10 floors before they stop perceiving candy.
On the 23rd, they will be able to search 7 floors before they stop perceiving candy.
On the 24th, they will be able to search 5 floors before they stop perceiving candy.
On the 25th, they will be able to search 2 floors before they stop perceiving candy. At 11:59 PM this night, they will stop perceiving candy entirely, though it will still technically be there; two minutes later, on 12:01 AM on the 26th, any candy that is not already in plastic bowls will vanish from the Tower.
Any characters who, at that point, do not have any candy contained in their bowls will find themselves inexplicably on-edge throughout the next couple of days, and they may find themselves thinking things they wouldn't normally - such as, That person has too much candy, surely they wouldn't notice a few missing... - almost as though the suggestion has been whispered to them in the back of their mind.
If your character is gathering candy during the next six days, please respond to the proper comment below with the following:
1. The day they are searching and how long they spend looking
2. A list of the floors they are searching, in the order they are searching them
3. Their method of searching - whether this means scanning the floor and picking up the first few candies they see, or looking more thoroughly
4. If anyone else is on the floor with them and searching at the same time
You are welcome to post each character's actions for the entire duration all at once if you so choose, but it is also just fine (and expected) to do one day at a time because their actions the next day may be influenced by what they and their CR find on each of the floors. In this case, please post your first day's batch as a response to the comment below, and your second day's batch as a response to the mod comment you will receive in reply so that we can contain all of your findings to a single thread.
If your character is signed up for the event but is not gathering candy for whatever reason - be it their own stubbornness or they got distracted or some other reason - please respond to gathering comment saying which day they abstained from gathering, so that we can detail any specifics they will feel minus the fact that they will feel like they are forgetting something (though this will mostly come after skipping more than one day in a row).
Happy hunting!
You'd better stock up on candy while you can! They get awfully hungry, you know! ❤
Reading the note in its entirety will make a character feel like they must go and gather candy; they won't know quite why, but there will be a nagging feeling at the back of their minds like they ought to. A particularly stubborn character will be able to keep themselves from doing so with varying effects during the days that follow - on the first day it will be merely a slightly annoying feeling that they're forgetting to do something, but with each passing day the feeling will progress more and more towards full-blown paranoia and a sense of overwhelming dread that if they don't start looking, something terrible will happen. This feeling will go away when they have placed at least one piece of candy that they have gathered in their bowl.
Similarly, reading the note will give a character the feeling that they must put whatever candy they stock up on in the bowls - they are still free not to, of course, but if they hoard it elsewhere they'll have a nagging feeling that there's something they've forgotten throughout the week which will only go away once they've put some or all of their candy into the bowl. This feeling is much easier to ignore than the resulting paranoia from not gathering candy, however.
When a character sets out with the intention to search for candy, they will begin to notice that the candy is scattered about the floors of the Tower. It will be easy enough to pick up one or two pieces in passing as they go about their days, but they will have a nagging feeling that if they look more thoroughly, they will be able to "stock up" - though they will not be able to explain how they know this, or why they are compelled to look.
Characters will have six full days to scour the Tower: The 20th, the 21st, the 22nd, the 23rd, the 24th, and the 25th.
On the 20th, they will be able to search 15 floors before they stop perceiving candy. After they have searched 15 floors, they will not notice candy no matter where else they go - even if they are accompanying someone else who has not yet searched 15 floors and is still seeing candy.
On the 21st, they will be able to search 12 floors before they stop perceiving candy.
On the 22nd, they will be able to search 10 floors before they stop perceiving candy.
On the 23rd, they will be able to search 7 floors before they stop perceiving candy.
On the 24th, they will be able to search 5 floors before they stop perceiving candy.
On the 25th, they will be able to search 2 floors before they stop perceiving candy. At 11:59 PM this night, they will stop perceiving candy entirely, though it will still technically be there; two minutes later, on 12:01 AM on the 26th, any candy that is not already in plastic bowls will vanish from the Tower.
Any characters who, at that point, do not have any candy contained in their bowls will find themselves inexplicably on-edge throughout the next couple of days, and they may find themselves thinking things they wouldn't normally - such as, That person has too much candy, surely they wouldn't notice a few missing... - almost as though the suggestion has been whispered to them in the back of their mind.
If your character is gathering candy during the next six days, please respond to the proper comment below with the following:
1. The day they are searching and how long they spend looking
2. A list of the floors they are searching, in the order they are searching them
3. Their method of searching - whether this means scanning the floor and picking up the first few candies they see, or looking more thoroughly
4. If anyone else is on the floor with them and searching at the same time
You are welcome to post each character's actions for the entire duration all at once if you so choose, but it is also just fine (and expected) to do one day at a time because their actions the next day may be influenced by what they and their CR find on each of the floors. In this case, please post your first day's batch as a response to the comment below, and your second day's batch as a response to the mod comment you will receive in reply so that we can contain all of your findings to a single thread.
If your character is signed up for the event but is not gathering candy for whatever reason - be it their own stubbornness or they got distracted or some other reason - please respond to gathering comment saying which day they abstained from gathering, so that we can detail any specifics they will feel minus the fact that they will feel like they are forgetting something (though this will mostly come after skipping more than one day in a row).
Happy hunting!
no subject
Floors searched: Same deal as yesterday: she's searching the entire tower and I'm just putting in the floors I'd like her to find stuff on. This is going to be true for the entire week.
1: A more thorough search of the cabinets for something non-pumpkin related.
17: Scanning the room, looking in the corners in case there's more here than blood, blood, blood.
28: Aside from the usual scanning and looking, she's going to start looking inside the instruments that doesn't involve taking them apart.
38: She's going to start moving furniture to see if there's candy under it.
41: SHE WILL BRAVE THE BUGS! Hopefully whatever candy is there won't be lost amidst the squirming.
48: She'll be searching the graves for more chocolate roses.
51: She's going to start looking through the fabric collections and the sew kits.
56: Taking apart beds to see if candy is hidden among the sheets, looking through cabinets, and leaving a mess in her wake.
64: She is going to attempt to find the oasis!
74: Go through every nook and cranny that she can, even dig in the sand in a few places she thinks there might be candy.
Note: she's going to be giving away most of her candy to those who ask. it would be all of the candy, but Zelda is going to convince Arturia to keep some for herself on the 23rd.
no subject
1: 3 candy pumpkins (there's that shitty luck stat again)
17: 4 gummy worms with blood on them
28: 2 pieces of candy corn
38: 1 small bag of blue cotton candy
41: 2 chocolate-covered ants, 2 chocolate-covered crickets
48: 4 chocolate roses (2 on one grave, 2 on another)
51: 8 yogurt-dipped pretzels inside a sewing kit
56: 3 gummy eyes, 2 apples
64: While searching for the oasis, she encounters a Hound of Tindalos. Its description is as follows:
74: Between the search for the oasis and the encounter with the Hound, Arturia will not have enough time to search this floor, or any other floors she would have searched after it but would not have perceived candy on. This is especially true if it kills her.
Please respond with a list of the specific candies she gives away, and to whom she gives them, after her gathering is complete for the week.
Edit: Please also respond with if she survives her encounter with the Hound and if she makes it up to her room to stash the candy in her bowl before it kills her, if she does not.
Hound results
The hound will kill her just before dawn. No, she would not have gotten the candy she collected to her bowl.
no subject
10/23
45: General scan and search.
48: Checking the graves for more chocolate roses
60: Going through the cupboards and generally tearing the place apart to find candy.
74: With Zelda. Looking through every nook and cranny she can find.
76: With Zelda. Looking through the plants and where there's any supplies stored to make sure everything is covered.
77: With Zelda. Searching through all the baths and her locker and where towels and such are stored. Yes, even the mens' things. Arturia gives no fucks.
no subject
26: 4 gummy eyes, 1 packet of candy blood, 1 severed arm made of spun sugar in one of the cold chambers
45: 1 small bag of pink cotton candy, 2 gummy eyes that roll until they bump into her feet after a humanoid figure appears at the glass. Despite the fact that the figure is faceless, Arturia will get the distinct feeling that it is missing its eyes.
48: 6 chocolate roses (2 each on graves of her dropped friends)
60: 8 oatmeal cookies, 5 apples
74: 4 sticks of rock candy
76: 6 chocolate roses
77: 1 tube of vanilla freeze-dried ice cream - inside her sauna locker
no subject
48: Checking graves
59: She's going to be looking through the various devices that don't look like they're about to snap her hands off. (So no. No iron maiden)
70: Carefully looking through the cogs of the machine and in its nooks and crannies. After her talk with Zelda she isn't going to get too close to anything that looks dangerous, however.
84: She's going mining! (With Irisviel)
95: Digging through various ball pits for candy. (With Irisviel)
10/25:
48: Checking graves (With Irisviel)
82: Looking through various decorations in the room and the hors d'oeuvre table. She'll also ask any dance partners she has if they have any candy. (With Irisviel)
I'll have the list of candy given away up by morning.
no subject
48: 4 chocolate roses laid across the graves of two of her dropped friends
59: 2 oatmeal cookies
70: Nothing
84: 7 chocolate rocks
95: 2 apples
Her search on the 25th yields the following results:
48: 2 chocolate roses laid across the grave of one of her dropped fiends
82: When she steps onto this floor, a cloaked figure in a plain black mask will approach her and ask her to remove hers. Will she?
no subject
Yes, she would.
no subject
no subject
no subject