attheclocktower: (pic#3383489)
Xion ([personal profile] attheclocktower) wrote in [community profile] animus_ooc 2012-12-02 11:07 pm (UTC)

I'd like to start this off by saying that this is only a suggestion/potential idea and I welcome any and all discussion/modification to this idea because I realize that... yeah.

Basically something I've noticed and seen discussed with a few people is that while the game hasn't devolved into slice of life - you've done an excellent job keeping it from becoming that! - there is a certain element where things are becoming... routine. If that makes sense. Events and things like experiments, games and Ruana's post help, but in the end after the events are over characters can go back to their routines - whether or not they actually do so.

Some of this does come down to the playerbase and what they decide to do with their characters, I'll definitely admit that - like if I hadn't had burnout during the October event and been able to play more with Xion's twisted side she probably would be coping with things a lot differently, but... I still think that overall things have gotten a bit status-quo-ish for the overarching plot. Or maybe that's because I can't see the bigger picture, I don't know.

I realize this is really vague but... I thought it might be interesting to have something that would shake those routines up. Something that would change how the characters interact with the Tower or each other, how they view themselves or the admins or their worlds or something. It can be the characters thinking they're making progress only for something worse to happen, or something drastic to change in the Tower itself, or just some massive paradigm shift of some sort.

I understand though that there are a lot of problems with this - what I'm talking about is threatening to tread onto the ground of massive gameplay changes which would be difficult to facilitate and even more difficult to get everybody on board with, and it's difficult to make big, potentially game-changing stuff like this that you can opt out of.

That's why I want to open this idea for discussion, even if it's coming up with other ideas, or even just everybody disagreeing with me. I'm personally okay with things staying/progressing as they are for now, but I just want to help with ways of keeping characters guessing and having lots to do with them and... yeah.

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