animusmods: (Default)
Animus Moderators ([personal profile] animusmods) wrote in [community profile] animus_ooc2014-03-23 08:58 am
Entry tags:

Event: For Thine Is; Part One

The Tower is eerily silent and still--the power and glamour have shut down without warning, leaving only the sudden downpour of rain and thunder rolling in the distance. For one hour the Tower remains such, as if suspended in time. But then--then, there is something that sounds the way metal tastes and feels the way a drum pounds. It shivers and pulses its way up and down the Tower. Then there is a voice, and it's Zo's, and it's sad and angry and frightened and aware, too aware, all at once--

"This place is too dangerous. It's too dangerous. This place doesn't save anyone at all."

The reality of the Tower cracks in half, as if the border had been snapped in two. Many residents, caught up in the twisting, vanish, and the Tower is silent again.

Those who vanish reappear in an empty, grey field. It is perfectly silent and perfectly dead. The sky is a perfect void, and there is only one point of light breaking the otherwise perfect darkness: a gleaming Tower in the distance. You can feel something in your collars--an uneasy, static warning. They won't last out here.

You are outside. You are without your abilities and your items. You must get back inside.

All those who have found themselves outside the Tower will find they have no abilities and no items with them. For those who have not had their collar fluid replaced and only have false powers, it makes sense: you are far beyond the reach of the Tower's glamour. For those who have real abilities, there is a much more ominous and sinister feeling. It's as if your body is too big for itself. You have the feeling if you linger you will fall to pieces. And this is true, because outside of the Tower, the wireframe bodies cannot last. The characters must travel back to the Tower as quickly as possible. For now, there are no apparent dangers except that of time. Be aware that any characters who die outside the Tower will be permanently killed. They will not be able to be applied for again with their current memories.

As many of your characters as you wish may have been pulled outside the Tower. A log has been put up here to thread out interactions and travel.
notagiraffe: (Default)


[personal profile] notagiraffe 2014-03-23 01:10 pm (UTC)(link)
For characters who were in Sephiroth's event and therefore died in the kill switch will they be remaining dead for the duration of this part of the event or come back just before or come back during but remain inside the tower?
sageprincess: (Cordial curiosity)

[personal profile] sageprincess 2014-03-23 01:21 pm (UTC)(link)
Do characters who are outside look like wireframes or themselves?
oathshackledbird: Red (Red)

[personal profile] oathshackledbird 2014-03-23 02:26 pm (UTC)(link)
With power and glamour down in the Tower (both during this event, but also for future reference if that is something that can be stated), do people with real powers now keep any part of their power or is it still all gone like when they had their glamour powers only?

Mentioning people feeling differently outside of the Tower differently with real powers vs glamour ones reminded me I wanted to ask to double check.
warriorscribe: (Something about you...)


[personal profile] warriorscribe 2014-03-23 07:26 pm (UTC)(link)
Does "no items" exclude clothes? If it does, do real clothes stick around too? If it does not or it doesn't include real clothes and they were wearing real clothes at the time, are they just given a jumpsuit for no reason or are they going naked or what?

EDIT: Sorry, and will items that were on their person be returned to them when they reach the tower again?

Also, does Enoch still hear Eleven out here (since the hospital bracelet is presumably among the things that vanished)?
Edited (grammar fail + expanding on idea?) 2014-03-23 19:37 (UTC)
warriorscribe: (Purifying hand)

[personal profile] warriorscribe 2014-03-23 09:55 pm (UTC)(link)
Is the bracelet real or film?
warriorscribe: (Nervous smile)

[personal profile] warriorscribe 2014-03-24 12:47 am (UTC)(link)
Wow, wasn't expecting that. Thank you!
crouching_sin: (Default)

[personal profile] crouching_sin 2014-03-23 09:41 pm (UTC)(link)
Wrong journal but

No powers means Tobias can't use thought-speech, correct?

Also can he still fly with his wireframe bird body?
crouching_sin: (Default)

[personal profile] crouching_sin 2014-03-23 09:54 pm (UTC)(link)
Thank you! :D
zelfies: (ah?)

[personal profile] zelfies 2014-03-24 01:46 am (UTC)(link)
Would the absolute silence outside the Tower affect characters psychologically as prolonged absolute silence does in soundproof rooms and such?
idkworldruler: (Default)

[personal profile] idkworldruler 2014-03-24 05:45 am (UTC)(link)
It's mentioned that there is dirt outside of the Tower, can characters pick up and bring the dirt back into the Tower with them?
idkworldruler: (Scored)

[personal profile] idkworldruler 2014-03-24 06:17 am (UTC)(link)
Sweet, now are there any rocks available or just dirt, dirt and more dirt? This is very important, I'm super cereal.
bashfulshifter: (derp derp)

[personal profile] bashfulshifter 2014-03-25 03:29 am (UTC)(link)
This is probably a really dumb question but--in the event that characters do die permanently, will their personal belongings still in the Tower remain for other residents to find/keep? Or will the retrieval units clean that up pretty quickly once the others return?
frilliance: (Tremble/frightened/breaking down)


[personal profile] frilliance 2014-03-27 10:22 am (UTC)(link)
Completely dumb question and I am really, really, really, really sorry for its utter dumbness but I can be slow on these things.

Permadeath is completely optional, isn't it? If not, I'll find a way for my pup to be forced back into the tower.