animusmods: (Default)
Animus Moderators ([personal profile] animusmods) wrote in [community profile] animus_ooc2013-10-20 10:11 am
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Event: If You Don't; Part One

The plastic bowl and the note are not there before 6:30 AM - characters who woke before that time won't see them until they return. But any time after 6:30, the note will be able to be picked up and read.

You'd better stock up on candy while you can! They get awfully hungry, you know! ❤

Reading the note in its entirety will make a character feel like they must go and gather candy; they won't know quite why, but there will be a nagging feeling at the back of their minds like they ought to. A particularly stubborn character will be able to keep themselves from doing so with varying effects during the days that follow - on the first day it will be merely a slightly annoying feeling that they're forgetting to do something, but with each passing day the feeling will progress more and more towards full-blown paranoia and a sense of overwhelming dread that if they don't start looking, something terrible will happen. This feeling will go away when they have placed at least one piece of candy that they have gathered in their bowl.

Similarly, reading the note will give a character the feeling that they must put whatever candy they stock up on in the bowls - they are still free not to, of course, but if they hoard it elsewhere they'll have a nagging feeling that there's something they've forgotten throughout the week which will only go away once they've put some or all of their candy into the bowl. This feeling is much easier to ignore than the resulting paranoia from not gathering candy, however.

When a character sets out with the intention to search for candy, they will begin to notice that the candy is scattered about the floors of the Tower. It will be easy enough to pick up one or two pieces in passing as they go about their days, but they will have a nagging feeling that if they look more thoroughly, they will be able to "stock up" - though they will not be able to explain how they know this, or why they are compelled to look.

Characters will have six full days to scour the Tower: The 20th, the 21st, the 22nd, the 23rd, the 24th, and the 25th.

On the 20th, they will be able to search 15 floors before they stop perceiving candy. After they have searched 15 floors, they will not notice candy no matter where else they go - even if they are accompanying someone else who has not yet searched 15 floors and is still seeing candy.

On the 21st, they will be able to search 12 floors before they stop perceiving candy.

On the 22nd, they will be able to search 10 floors before they stop perceiving candy.

On the 23rd, they will be able to search 7 floors before they stop perceiving candy.

On the 24th, they will be able to search 5 floors before they stop perceiving candy.

On the 25th, they will be able to search 2 floors before they stop perceiving candy. At 11:59 PM this night, they will stop perceiving candy entirely, though it will still technically be there; two minutes later, on 12:01 AM on the 26th, any candy that is not already in plastic bowls will vanish from the Tower.

Any characters who, at that point, do not have any candy contained in their bowls will find themselves inexplicably on-edge throughout the next couple of days, and they may find themselves thinking things they wouldn't normally - such as, That person has too much candy, surely they wouldn't notice a few missing... - almost as though the suggestion has been whispered to them in the back of their mind.

If your character is gathering candy during the next six days, please respond to the proper comment below with the following:

1. The day they are searching and how long they spend looking
2. A list of the floors they are searching, in the order they are searching them
3. Their method of searching - whether this means scanning the floor and picking up the first few candies they see, or looking more thoroughly
4. If anyone else is on the floor with them and searching at the same time

You are welcome to post each character's actions for the entire duration all at once if you so choose, but it is also just fine (and expected) to do one day at a time because their actions the next day may be influenced by what they and their CR find on each of the floors. In this case, please post your first day's batch as a response to the comment below, and your second day's batch as a response to the mod comment you will receive in reply so that we can contain all of your findings to a single thread.

If your character is signed up for the event but is not gathering candy for whatever reason - be it their own stubbornness or they got distracted or some other reason - please respond to gathering comment saying which day they abstained from gathering, so that we can detail any specifics they will feel minus the fact that they will feel like they are forgetting something (though this will mostly come after skipping more than one day in a row).

Happy hunting!
terra_nullius: (oh god my roots are showing)

[personal profile] terra_nullius 2013-10-27 09:49 pm (UTC)(link)
Okay, dropping the last few because I got tired of having to wait on flakes who probably won't even finish the thread I'm setting up for them. Sorry for taking so long. Let me know if I have to change something.

Day: 22nd
Floors: 98, 96, 91, 86, 80, 68, 59, 55, 53, 49
Method: He's getting a little bored, and starting to take more risks in gathering. He cares a bit less, and given how he doesn't really care about himself much he'll tempt fate more in his searches. Most notably, he's going to break one of the mirrors on floor 49 to see if there's anything behind/inside the maze.
Accompanied by: Aqua, for floor 49. She'll fight off his monsters while he searches.

Day: 23rd. He's experimented with leaving candies outside of the bowl and on the table, and also one under his pillow. He's also eaten one of his gummy fish, so let me know if something happens that means he won't be searching this day.
Floors: 48, 44, 42, 41, 40, 37, 38
Method: Definitely bored of this by now. Nothing's happened yet, so he's putting up with it, but some results would be nice. He's starting to do a bit more outrageous things to make his searches interesting. On floor 48 he'll try digging up the coffins to see if there's candy inside, he'll dig up five to start and stop there if there's no candy inside, otherwise he'll do up to 20 or stop before that if candy runs out. Floor 40 he'd spend a lot of time rummaging around and pulling stuff out to investigate the contents. Floor 37 he'll search around and let himself sustain damage but will leave before he's too incapacitated to escape (essentially so long as his legs work reasonably well). From there he'd return to floor 38 and do a cursory search but it's more just to rest because OW from the previous floor. After that it's to the infirmary to see if they can do anything about his injuries.
Accompanied by: no one

Day: 24th
Floors: 36, 34, 33, 32, 31 (Or if he couldn't search the previous day, 48, 42, 40, 37, 38)
Method: A man could not care much less at this point. Floor 36 is more for the physical amusement with subsequent searching on each piece of staircase. Floor 33 he'll dig up crops that are planted, even if other people have planted them because he simply does not care. Maybe there's candy in there! Floor 31 is more just for the view or lack thereof with searching along the staircase. The rest are fairly standard searches.
Accompanied by: no one

Day: 25th
Floors: NONE
Method: He's bored from searching, so he's going to see what happens if he doesn't. He figures he has enough candy, and that at this point he can't look enough places as he's definitely noticed the decreasing effectiveness of his searching. He'll spend the day doing dumb things instead.
Accompanied by: Terra for a while